Triplestroke generator 1

Start in any square and repeat the sticking as many times as you like (including no repeat at all) and follow the directions as indicated by the arrows to the next element.
The sticking inside the circle must not be repeated (or an odd number of times), it is a so called turn-around sticking that makes it possible to change the starting hand of a particular group.
Also note that some blocks are connected with double arrows, meaning that you can go forth and back between the two. The single hand in the squares is to be accented in some way (Toms, cymbal+bassdrum, rimshot or whatever).

Other combinations of stickings are of course possible and give some interesting patterns:

Triplestroke Generator 2

And a third one which fits easily in triplet or sixteenth note feel, because of the pattern length of 12 notes:

Triplestroke Generator 3

For all patterns you should try to play them in various rhythmic subdivisions like triplets, sixteenths or combinations of those. Combining this patterns with the Moving Around patterns is a real challenge and will give you some great rhythms.

Also see the section with the Rudiment Matrix!